Boot fallback, flowtable devices that come and go, healthz, renames
The boot unit fails closed: if ruleset.nft doesn't load, it loads ruleset-fallback.nft (render.Fallback), saved beside it from the same configuration: nothing new in from external zones, established, the ICMPv6 IPv6 needs and DHCPv6 replies let in, the inside left alone and masqueraded, and the unit marked failed with a critical message. housecarld replaces it when it applies; status, the dashboard and /healthz say while it is in force. no_external_zone now also says the fallback closes everything without an external zone. The boot ruleset has no flowtable: nftables on Debian 13's kernel refuses one naming a device that doesn't exist yet (ppp0 before PPPoE), and with it the whole file. internal/linkwatch listens to rtnetlink link messages; housecarld applies again when a flowtable device appears or comes back as a new interface (by ifindex), under the engine's lock. docs/flowtable.md: what it does, when to use it and when not, how. GET /healthz reports firewall (applied, unconfigured, fallback, missing), changes on probation and the machine's warnings, with 503 unless in force, read at most every five seconds. Renaming a zone, set or service changes what names it in the same change (one history entry, one undo); dynamic sets keep their names. The importer keeps a chain's head in order: once a would-be built-in stays a rule, the ones after it do too, so the maintainer's ICMPv6 accepts stay behind the invalid drop as written. hc settings set --flowtable none empties the list. make test (nft 1.1.3) and make e2e (242 checks, with VLAN sub-interfaces, the fallback and the flowtable) pass. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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@@ -244,12 +244,16 @@ func newProblems(before, after []validate.Problem) []validate.Problem {
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return out
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}
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// ApplyCurrent puts the current configuration in force (at start).
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// ApplyCurrent puts the current configuration in force again: at start,
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// and when a flowtable device appears. It holds the engine's lock, so a
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// change can't be applied in between.
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func (e *Engine) ApplyCurrent(ctx context.Context) error {
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if e.Firewall == nil {
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return nil
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}
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return e.Firewall.Apply(ctx, e.State())
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e.mu.Lock()
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defer e.mu.Unlock()
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return e.Firewall.Apply(ctx, e.state.Clone())
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}
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// Revert undoes a history entry, if the objects it changed are still as
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