Different blocking for different devices: steps and client groups

Client groups put devices (addresses, networks, or ACLs of them) at a
blocking step: off (only your rules), normal (the default), or steps
added above it, each including the lists of the steps below. Lists
start at a step. In each view, a gate policy zone in front of a step's
lists lets the devices below that step through (rpz-client-ip triggers
with rpz-passthru), so every list is still loaded once. The IPv6 part
of a gate leaves the IPv4-mapped range out: named matches IPv4 clients
as ::ffff:a.b.c.d.

Web UI: a Devices panel on the Blocking page and a step on each list.
CLI: jarl block step, jarl block group, jarl blocklist --step. API:
/blocking/steps, /blocking/groups. Database schema 8.

Also: copying the state kept empty lists as empty (not nil), so
reverting a changeset no longer adds restore operations for unchanged
blocklists, rules and views.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
adamandClaude Opus 5.5 committed 2026-10-11 21:33:16 +01:00
1 parent 5b8f681e2a
commit 76aaaf3ef5
33 files changed
+2096 -55

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+29 -12
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@@ -9,6 +9,7 @@ package model
import (
"encoding/json"
"slices"
"sort"
"strings"
"time"
@@ -247,8 +248,10 @@ type State struct {
Records map[int64]*Record
Options map[int64]*Option
// Blocking (docs/blocking.md).
Blocklists map[int64]*Blocklist
BlockRules map[int64]*BlockRule
Blocklists map[int64]*Blocklist
BlockRules map[int64]*BlockRule
BlockSteps map[int64]*BlockStep
ClientGroups map[int64]*ClientGroup
}
// NewState returns an empty state with default settings.
@@ -262,8 +265,10 @@ func NewState() *State {
Records: map[int64]*Record{},
Options: map[int64]*Option{},
Blocklists: map[int64]*Blocklist{},
BlockRules: map[int64]*BlockRule{},
Blocklists: map[int64]*Blocklist{},
BlockRules: map[int64]*BlockRule{},
BlockSteps: map[int64]*BlockStep{},
ClientGroups: map[int64]*ClientGroup{},
}
}
@@ -278,14 +283,16 @@ func (s *State) Clone() *State {
Records: make(map[int64]*Record, len(s.Records)),
Options: make(map[int64]*Option, len(s.Options)),
Blocklists: make(map[int64]*Blocklist, len(s.Blocklists)),
BlockRules: make(map[int64]*BlockRule, len(s.BlockRules)),
Blocklists: make(map[int64]*Blocklist, len(s.Blocklists)),
BlockRules: make(map[int64]*BlockRule, len(s.BlockRules)),
BlockSteps: make(map[int64]*BlockStep, len(s.BlockSteps)),
ClientGroups: make(map[int64]*ClientGroup, len(s.ClientGroups)),
}
c.Settings.Nameservers = append([]string(nil), s.Settings.Nameservers...)
c.Settings.Nameservers = slices.Clone(s.Settings.Nameservers)
for id, v := range s.Views {
n := *v
n.MatchClients = append([]string(nil), v.MatchClients...)
n.MatchDestinations = append([]string(nil), v.MatchDestinations...)
n.MatchClients = slices.Clone(v.MatchClients)
n.MatchDestinations = slices.Clone(v.MatchDestinations)
if v.MatchRecursiveOnly != nil {
b := *v.MatchRecursiveOnly
n.MatchRecursiveOnly = &b
@@ -294,7 +301,7 @@ func (s *State) Clone() *State {
}
for id, a := range s.ACLs {
n := *a
n.Elements = append([]string(nil), a.Elements...)
n.Elements = slices.Clone(a.Elements)
c.ACLs[id] = &n
}
for id, k := range s.Keys {
@@ -319,14 +326,24 @@ func (s *State) Clone() *State {
}
for id, b := range s.Blocklists {
n := *b
n.ViewIDs = append([]int64(nil), b.ViewIDs...)
n.ViewIDs = slices.Clone(b.ViewIDs)
c.Blocklists[id] = &n
}
for id, r := range s.BlockRules {
n := *r
n.ViewIDs = append([]int64(nil), r.ViewIDs...)
n.ViewIDs = slices.Clone(r.ViewIDs)
c.BlockRules[id] = &n
}
for id, st := range s.BlockSteps {
n := *st
c.BlockSteps[id] = &n
}
for id, g := range s.ClientGroups {
n := *g
n.Members = slices.Clone(g.Members)
n.ViewIDs = slices.Clone(g.ViewIDs)
c.ClientGroups[id] = &n
}
return c
}