Check for last touch by verifying touch length 0, not 1. Fix wrong use of max() (should be min).
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@@ -161,7 +161,7 @@ Guacamole.Mouse = function(element) {
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element.addEventListener("touchend", function(e) {
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// If we're handling a gesture AND this is the last touch
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if (gesture_in_progress && e.touches.length == 1) {
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if (gesture_in_progress && e.touches.length == 0) {
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cancelEvent(e);
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@@ -217,7 +217,7 @@ Guacamole.Mouse = function(element) {
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element.addEventListener("touchstart", function(e) {
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// Track number of touches, but no more than three
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touch_count = Math.max(e.touches.length, 3);
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touch_count = Math.min(e.touches.length, 3);
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// Record initial touch location and time for touch movement
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// and tap gestures
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